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 thrillingly grand scale


Battlefield V review – join the war effort on a thrillingly grand scale

The Guardian

With the advent of battle royale games like PUBG and Fortnite, there's plenty of evidence that modern tastes in first-person shooters are changing and fragmenting, but Dice's long-running Battlefield series has always catered for shooter enthusiasts who like to feel that they are participating in a realistic facsimile of a war. The good news is that Battlefield V takes that experience to new heights. It's a technical tour de force, taking in second world war settings that vary from North African deserts and French villages to a Rotterdam reduced to rubble, with totally convincing looks, sound design and weapon-feel. Important elements of the game are conspicuous by their absence at launch. Tides of War – the game's live service, which aims to make you feel part of a long-running, ever-evolving offensive – won't arrive until early December, and it'll be March before battle royale mode Firestorm is added. In this age of constant patching and regular expansions, it's valid to question whether some games will ever truly be completed, but at launch, Battlefield V feels only 70-80% finished.

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